![]() Talent badges are also used to dictate shop management skills: How good of a salesman a Sim is, and how fast they're able to stock up store shelves and work the cash register are all dictated by badge levels. ![]() ![]() More advanced craftables are gated off behind the new Talent Badge levels, the building up of which is boosted by the Sims' other skills. Supplementing this gameplay style is a newly implemented Crafting system: Using various crafting stations, Sims are able to produce and sell a host of new objects which are otherwise unobtainable. Convincing customers to stick around and purchase goods as well as avoiding getting torn apart in the papers by snooping reporters raises customer loyalty, causing the business to rise in rank and allowing the player to unlock perks like grants, sales techniques and various skills that make it easier to sell stuff off. Objects up for sale and even taxate their stay. Townies will show up on business lots as they do on community lots, and the player can put ![]() ![]() Using a phone or a computer, Sims can choose to start businesses on their lots. ![]()
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